Lineage Eternal is now Project TL
არ გვაღირსეს ტიპებმა
Project TLAs a company I thought of a way to make the "Lineage Eternal" the best, but the game itself stopped it, so I stopped "Lineage Eternal" and made it to "TL"
It was necessary to be seamless to increase freedom
I wanted to create a game with a high degree of freedom in order to provide various interactions to players, so I came to the conclusion that it should be developed in open world
Lineage Eternal processes and writing tools are inherited as they are
We are rapidly developing in the direction to shorten the development period to the utmost
Although the direction of the game changed completely, the development stage did not return to zero
We are making NCSOFT next-generation games by consolidating the technology of all divisions
There is an interaction element that changes the topography that the wizard can freeze the waterfall and ice climb
We are developing not based on smartphones but PCs
It is not a cloud service game
Project TL has developed console and mobile in mind from the beginning
Since simple porting has no meaning, it will be released according to the platform
Project TL is based on class based growth, battle close to hack & slash games
The eternal multi-hero system is abolished. Regular class system with player avatar
Five classes
We are verifying attack speed and range
2018 CBT aims