გადასახადი არ დაადონ

კაია თუ უფასო იქნება

მარა ბაგები იქნება ბლომად ძაან.
P.S. აქ თრიალ აქაუნთის გააქტიურება მოსულა? ვებმანითი ვერ ვიყიდი კეის რო თამაში დავიწყო? ხალხო დამეხმარეთ რა პლზ
http://rpgmoney.ru/lotro-usa/აქ ძაან ძვირი ღირს. საიტზე წერია 9.99$-იო და ესენი ძვირად ყიდიან
* * *
ექსპანსია გამოდის როგორც ჩანს

The Mines of Moria
On March 14, 2008, Turbine announced the first commercial expansion. T
his expansion will, in addition to adding new areas set in Moria, add two new classes and leveling items.[9]
The three areas to be added will focus around Moria, but will also touch Lórien (Lothlórien) and Eregion (Hollin). Turbine announced that Books 13 and 14 would be released before Mines of Moria, and Book 14 would be the climax of the storyline. Mines of Moria would include the first four books of a new storyline centering in Moria.
In addition to the new classes Warden and Rune-Keeper, the level cap will be raised to 60. Turbine promised that the increase in the games level cap by 20% will affect crafting, raids, PvMP, and everything else.
According to Turbine, the Mines of Moria will be one of the greatest environments of any RPG yet. Creatures will use the environment to their advantage, such as sneaking through dark water or jumping out of the shadows. Parts of the mines will change to reflect your progress.
The two best-known creatures connected with Moria, The Watcher in the Water and Durin's Bane will both be encountered within those four books. You will not be able to teleport throughout the mines, causing you to feel trapped. Turbine promised that if you remain in the mines for a long time, when it becomes time to emerge into Lórien there will be a very exciting moment.
After the introduction of the hobby system in Book 13 with fishing, Turbine is expected to extend the amount of hobbies available in the Mines of Moria expansion.
[edit] Professions
Professions are either a gathering or a crafting one. Gathering professions are used to harvest raw materials, which in turn are used to create items using a crafting profession. The higher the tier in this skill, the better raw materials can be used and more advanced items can be made. Each profession requires a specific tool.
პროფესიები
Cook
Cooks create food items consumed to recover morale and power when not in combat and give temporary bonuses to stats. They also make lute strings that reduce minstrels' threat. Materials for this skill are harvested by farmers, or by the new hobby skill, fishing.
Farmer
Farmers grow crops used by cooks. This skill differs from the other harvesting professions in that it requires seeds to grow items. Farmers also provide scholars with rare harvests used to make dyes and straw to make traps for hunters.
Forester
Foresters gather and work randomly scattered wood. They are also able to treat leather from hides that drop from animals for use by a tailor.
Jeweller
Jewellers create various pieces of jewellery, which confers benefits to the wearer, such as additional stats. They also craft hope tokens and runes for champions. Jewellers get gems and metal from prospectors.
Metalsmith
Metalsmiths create heavy armour and shields made of metal. They get materials from prospectors.
Prospector
Prospectors mine randomly scattered ores, gems and salts. They smelt ore into metal ingots, which are used by jewellers, weaponsmiths, and metalsmiths.
Scholar
Scholar combines both harvesting and crafting. Scholars decipher lore usually found near ruins. Scholar uses lore items and other ingredients to make potions, bow chants and scrolls that give other crafters a higher critical chance to make a better - 'critted' - item. They also make dyes from plants, animal organs and mineral salts.
Tailor
Tailors make light and medium armor. Light armor requires cloth from vendors, and medium armor requires leather from foresters.
Weaponsmith
Weaponsmiths craft weapons such as swords, axes, and maces. They also produce tricks for burglars, traps for hunters, and shield spikes for guardians.
Woodworker
Woodworkers make wooden weapons (bows, spears, hammers) and other crafting components needed by other professions. Woodworkers require treated wood from foresters.
Book I - Stirrings in the Darkness:
Book II - The Red Maid
Book III - The Council of the North
& etc. ეს წიგნები რეებია?

აა აი თურმე რეებია

Approximately once every two months a major update is added to the Lord of the Rings Online. Each update is an extension to the epic quest called a book.
In North America, players who pre-ordered the game were offered a special founder's offer, a lifetime subscription for $199 or reduced cost of $9.99 per month. [b]Standard monthly fee is $14.99 with three, six, twelve month, and
lifetime discounts available (

). European players had a similar program from Codemasters. A Holiday subscription was available in December of 07 and January of 08 for $9.99/month for a 3 month commitment. A one year anniversary addition includes a $9.99/month subscription or a $199.99 Lifetime subscription.
The special edition, which costs $10 more than the regular edition, includes a full-color manual, an item called "Glass of Aglaral", a cloak of regeneration, which is visually different from the one in the regular edition, a "Making of" DVD, soundtrack, and a free 10-day buddy key.
Burglar
Captain
Champion
Guardian
Hunter
Lore-Master
Minstrel
Warden: [7]
A new class, wardens, will be added on the Mines of Moria Commercial Expansion. Information has yet to be released.
Rune-Keeper: [8]
A new class, rune-keeper, will be added on the Mines of Moria Commercial Expansion and will be available to dwarves. Further information has yet to be released.
საინტერესოა
PvP
Player versus player (PvP) combat is included in the form called "Monster Play" or "Player vs Monster Player (PvMP)".[4] Monster Play is unlocked when a player's character reaches level 10; players can then play a level 50 monster. These monster players have their own quests, titles and deeds, and fight the Heroes (player characters of level 40 and above, and known as 'freeps') in the Ettenmoors. Both heroes and monsters fight for the control of various keeps in the Ettenmoors, of which 5 are able to be taken. When one side holds 3 keeps, they are able to go into the Delving of Fror (also known as the Ettendeep), a dungeon area beneath the Ettenmoors.
Both monster players and Heroes gain ranks in the Ettenmoors through defeating the opposing side. Monsters receive infamy for killing a Hero, and Heroes receive renown for killing a monster player. There are 15 achievable ranks, starting at Footman, and ending at Captain-General (for Heroes) or starting at Scout and ending at Tyrant (for monster players). Gaining ranks allows you to purchase specific equipment and armour.
Another aspect of character development is the inclusion of Destiny Points. Destiny Points are awarded for leveling and completing quests and can be used to temporarily increase some of your abilities or skills. These points can also be earned through combat in Monster Play. Monster players earn destiny points for controlling a keep, killing 'freeps' (the player controlled Heroes) and completing quests. A player's destiny points are shared across all their characters, whether heroes or monsters.
Tolkien's Middle-earth as represented in The Lord of the Rings Online implements magic in a different manner than other MMORPGs such as World of Warcraft. There are only five "wizards" in the fictional world, none of which are player controlled. Instead, there are active skills which require "power" (the equivalent of magic points). Some skills behave like magic (like healing or throwing a burning ember at an enemy), but are based on "lore".[5] In addition, objects and artifacts are used to create effects similar to magic.
Other features include a fast travel system and a detailed quest log with tracker and history.
PvP-ს ვერ გავუგე ვერაფერი...
This post has been edited by Blackrider on 15 Jul 2008, 18:29