Dota 2 New Taunt Animations
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According to DOTA2 supersleuth CyborgMatt, it looks like Valve is working on a few interesting details. Before we get into the modes, let's look at the first hints of what we can expect from the DOTA2 payment model.
"10000" { "name" "Free Trial Premium Upgrade" "prefab" "dota_player_item" "item_class" "upgrade" "item_type_name" "#DOTA_Item" "item_name" "#DOTA_Trial_UpgradeItem" "show_in_armory" "0" }
Some have speculated that this may mean that Valve will be using the Team Fortress 2 approach. In regards to game modes, we seem to be looking at the eventual application of "ALL RANDOM" (all players are given a random hero), "RANDOM DRAFT" (You get to choose from 22 random heroes), "DEATH MODE(You will have to pick a new hero once you die), "EASY MODE" (Towers are weaker, experience is earned at a faster rate and periodic gold is given), and "CAPTAIN'S DRAFT" (Captains alternate between 1/1/1/1 ban picks before it progresses to 1/2/2/2/2/1) hero draft.)
As always, this is all conjecture. Only time (and Valve) will tell.