ხმის რა გითხრა და ისე ნორმ მოდია რა, ნუ არც გადასარევი მარა წავა რა, ოღონდ ცოტა ნასტროიკზე ჭირდება ჩალიჩი თორე მოსახვევიდან რო გამოხვალ უეჭველი სტოლბა გაქ გამოწერილი
აგერ ეს დაგეხმარებათ რო თქვენ გემოზე მოირგოთ
Setting up the car for ROAD
Before you touch any of the setups just go to the track and feel the car out. Then set the correct gearing to make the RPM's correct in the corners. Only the rear gearing is adjustable so it's always a compromise. Rule of thumb if you rears won't spin pressing you foot down on the corner exit you either have too long gearing or too big gear selected. On some tracks the correct gearing for the corners can be more important than ultimate top speed at the end of the longest straight.
The next thing to try out is to look for grip and balance by changing the spring rate. It has the biggest effect on a Legends.
I would suggest on road courses suspension to 25 - 30 Nm all round and keep front camber to about 3 degs negative. This is a general very soft setup which has grip but might need some practice. Higher spring rate makes the car a bit easier to drive but also more loose. This soft setup is adopted straight from our real life drivers setups and it works great in the game too.
Setting up the rear end is a matter of preference. Real life setups on the live rear axle are done by hammer and a blowtorch, but in rF we have it easier (and obviously faster)

more toe-in in the rear causes the rear to be more loose but also bit more calm under slides. Negative rear camber makes the slides smoother when bigger amounts are used. But too much and you'll be going straight on the faster corners.
Don't forget the effect of weight distribution. More to the rear and rear grips and more to the front and rear goes wild.
So it's a matter of balance setting these cars to your preferences.
wtcc მოდი კი კარგია მაგრამ ძაან დიდია და ჩემი ნეტის გადამკიდე უნდა გალოდინოთ ხვალამდე

ეგ გადმოწერე კარგი მოდია და გავტესტოთ ეგეც

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ებისუ და project d თუ გაქ გავიკატაოთ ეხლა თU გინდა ცოტახანი

) სუპრა მეც მაქვს

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