
Understanding the game development process from start to finish
Planning projects for greater efficiency, faster delivery, and better quality
Crafting worlds with stunning beauty and clarity
Bringing amazing realism to characters, objects, and props
Making the most of Unreal Engine 3’s massively upgraded lighting system
Scripting complex gameplay quickly and easily with Unreal Kismet
Building animated game assets with Unreal Matinee
Testing game performance during live gameplay
Optimizing levels by improving the interaction between lights and surfaces
Using advanced level streaming to create vast, rich, highly playable levels
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Creating advanced materials that leverage the full power of UnrealEd’s Material Editor
Bringing levels to life with objects affected by gravity, collisions, and player influence
Creating fire, smoke, sparks, and more with Unreal Engine 3’s particle effects system
Building custom user interfaces, including Heads-Up Displays (HUDs) that update constantly
Using SoundCues to mix, modulate, crossfade, and attenuate sounds
Generating real-time camera-based effects, including depth of field, motion blur, and color adjustment
Using post process effects to quickly transform a scene’s look and feel without changing existing materials or textures
Animating characters and vehicles that move with unprecedented realism
Creating in-game cinematics that develop your characters and move your story forward
http://up.jeje.ge//download.php?id=2616080038მესამე unreal script-ზე წიგნი ივლისამდე გადაიდო

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ესეც Whizzle უდკ-ში გაკეთებული

ესეც კოდი ამ თამაშის
http://download.udk.com/WhizzleSourceFinal.zip This post has been edited by GeorgianFan on 11 May 2010, 22:03