
GAME INFO
Battlefield 3 leaps ahead of its time with the power of Frostbite™ 2, the next instalment of DICE's cutting-edge game engine. This state-of-the-art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and incredibly lifelike character animations. As bullets whiz by, walls crumble, and explosions throw you to the ground, the battlefield feels more alive and interactive than ever before. In Battlefield 3, players step into the role of the elite U.S. Marines where they will experience heart-pounding missions across diverse locations including Paris, Tehran and New York.
Frostbite 2 – Battlefield 3 introduces Frostbite 2, the incredible technology that takes animation, destruction, lighting, scale and audio to new heights. Built upon this powerful game engine, Battlefield 3 immerses players physically and emotionally to the world around them like never before.
Feel the Battle — Feel the impact of bullets and explosions, drag your fallen comrades into safety, and mount your weapon on almost any part of the terrain. Battlefield 3's cutting edge animation, spectacular visuals and real as hell battle gameplay attack your senses and make you feel the visceral warrior's experience like no other FPS.
Unparalleled Vehicle Warfare — The best online vehicle warfare experience gets even better with a fitting sonic boom as fighter jets headline an impressive lineup of land, air and sea vehicles. Other returning fan favourite features include 64 players for PC and prone.
Urban Combat — Take the fight to iconic and unexpected places in the USA, Middle East, and Europe including claustrophobic streets, metropolitan downtowns, and open, vehicle-friendly landscapes as you fight your way through the war of tomorrow.
STUDIO: DICE
GENRES: SHOOTING, ACTION
BRAND: BATTLEFIELD
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Aiming for CY Q4 2011 release
Concept for BF3 has been in the works for years, waiting on proper tech to seamlessly come together
Frosbite 2.0 is the culmination of this tech, entirely re-written
Lighting sounds neat, one "probe" contains more lighting information than an entire BFBC2 level.
Level destruction is going to be "believable" but basically everything is destructible.
Character animations powered by ANT, what EA Sports uses.
AI characters and multiplayer characters have different animation sets
No more "gliding" animations that look off, animation realism is a focus
Captured their own war audios (bullets, tanks, helicopters, etc) at different distances to ensure realism
Better audio cues for certain actions, more easily able to listen for threats
Plan on better, more immediate post release content
More unlocks than BFBC2
Dice trying to find a good balance between customization of your character and not having "pink rabbit hat(s)"
4 classes
Will talk about squads "later"
Looking into a theater mode but can't talk about it
Will have co-op
There will be a kill-cam but it can be turned off
BF3's team is almost twice as big as the team for BFBC2
They want the pacing of the single player mode to be balanced, with highs and lows. Makes the comparison to a song vs a guitar solo.
Part of the single player mode takes place in Sulaymaniyah - Iraqi Kurdistan.
"Fuck" will be used often, so M rated for sure
There will be an earthquake in a level. The destruction sounds very impressive. 7 story building collapses, looks very well done
Significant narrative that goes with the SP mode
More than one setting, you're not in the middle east for the whole game
PC version is lead version
Why 64 players for PC only? No complains from the console crowd.
No mod tools at release. Maybe none down the line either. Frosbite 2.0 is complex and mods tools would have to be dumbed down, so does Dice really want to put their time to that or would it be better spent elsewhere?
Original story, not based on Bad Company at all.
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Planet BattlefieldDownload iPhone RingTone This post has been edited by array[0] on 10 Feb 2011, 20:33